Munk2D Documentation  8.x.x
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cpDampedSpring.h
1/* Copyright (c) 2025 Victor Blomqvist
2 * Copyright (c) 2007-2024 Scott Lembcke and Howling Moon Software
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a copy
5 * of this software and associated documentation files (the "Software"), to deal
6 * in the Software without restriction, including without limitation the rights
7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 * copies of the Software, and to permit persons to whom the Software is
9 * furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21*/
22
25
27CP_EXPORT cpBool cpConstraintIsDampedSpring(const cpConstraint *constraint);
28
31
35CP_EXPORT cpDampedSpring* cpDampedSpringInit(cpDampedSpring *joint, cpBody *a, cpBody *b, cpVect anchorA, cpVect anchorB, cpFloat restLength, cpFloat stiffness, cpFloat damping);
37CP_EXPORT cpConstraint* cpDampedSpringNew(cpBody *a, cpBody *b, cpVect anchorA, cpVect anchorB, cpFloat restLength, cpFloat stiffness, cpFloat damping);
38
40CP_EXPORT cpVect cpDampedSpringGetAnchorA(const cpConstraint *constraint);
42CP_EXPORT void cpDampedSpringSetAnchorA(cpConstraint *constraint, cpVect anchorA);
43
45CP_EXPORT cpVect cpDampedSpringGetAnchorB(const cpConstraint *constraint);
47CP_EXPORT void cpDampedSpringSetAnchorB(cpConstraint *constraint, cpVect anchorB);
48
52CP_EXPORT void cpDampedSpringSetRestLength(cpConstraint *constraint, cpFloat restLength);
53
55CP_EXPORT cpFloat cpDampedSpringGetStiffness(const cpConstraint *constraint);
57CP_EXPORT void cpDampedSpringSetStiffness(cpConstraint *constraint, cpFloat stiffness);
58
60CP_EXPORT cpFloat cpDampedSpringGetDamping(const cpConstraint *constraint);
62CP_EXPORT void cpDampedSpringSetDamping(cpConstraint *constraint, cpFloat damping);
63
67CP_EXPORT void cpDampedSpringSetSpringForceFunc(cpConstraint *constraint, cpDampedSpringForceFunc springForceFunc);
68
unsigned char cpBool
Chipmunk's boolean type.
Definition chipmunk_types.h:179
double cpFloat
Chipmunk's floating point type.
Definition chipmunk_types.h:68
CP_EXPORT cpDampedSpring * cpDampedSpringAlloc(void)
Allocate a damped spring.
CP_EXPORT void cpDampedSpringSetRestLength(cpConstraint *constraint, cpFloat restLength)
Set the rest length of the spring.
CP_EXPORT cpFloat cpDampedSpringGetStiffness(const cpConstraint *constraint)
Get the stiffness of the spring in force/distance.
CP_EXPORT void cpDampedSpringSetSpringForceFunc(cpConstraint *constraint, cpDampedSpringForceFunc springForceFunc)
Set the damping of the spring.
CP_EXPORT cpDampedSpring * cpDampedSpringInit(cpDampedSpring *joint, cpBody *a, cpBody *b, cpVect anchorA, cpVect anchorB, cpFloat restLength, cpFloat stiffness, cpFloat damping)
Initialize a damped spring.
CP_EXPORT cpVect cpDampedSpringGetAnchorA(const cpConstraint *constraint)
Get the location of the first anchor relative to the first body.
CP_EXPORT void cpDampedSpringSetDamping(cpConstraint *constraint, cpFloat damping)
Set the damping of the spring.
CP_EXPORT cpDampedSpringForceFunc cpDampedSpringGetSpringForceFunc(const cpConstraint *constraint)
Get the damping of the spring.
CP_EXPORT cpConstraint * cpDampedSpringNew(cpBody *a, cpBody *b, cpVect anchorA, cpVect anchorB, cpFloat restLength, cpFloat stiffness, cpFloat damping)
Allocate and initialize a damped spring.
CP_EXPORT cpVect cpDampedSpringGetAnchorB(const cpConstraint *constraint)
Get the location of the second anchor relative to the second body.
CP_EXPORT cpFloat cpDampedSpringGetDamping(const cpConstraint *constraint)
Get the damping of the spring.
CP_EXPORT void cpDampedSpringSetAnchorB(cpConstraint *constraint, cpVect anchorB)
Set the location of the second anchor relative to the second body.
CP_EXPORT cpBool cpConstraintIsDampedSpring(const cpConstraint *constraint)
Check if a constraint is a slide joint.
cpFloat(* cpDampedSpringForceFunc)(cpConstraint *spring, cpFloat dist)
Function type used for damped spring force callbacks.
Definition cpDampedSpring.h:30
CP_EXPORT void cpDampedSpringSetAnchorA(cpConstraint *constraint, cpVect anchorA)
Set the location of the first anchor relative to the first body.
CP_EXPORT cpFloat cpDampedSpringGetRestLength(const cpConstraint *constraint)
Get the rest length of the spring.
CP_EXPORT void cpDampedSpringSetStiffness(cpConstraint *constraint, cpFloat stiffness)
Set the stiffness of the spring in force/distance.
Definition chipmunk_structs.h:36
Definition chipmunk_structs.h:251
Definition chipmunk_structs.h:322
Definition chipmunk_types.h:251